Telnorne Force Layer
(Evocation)

Range:  10 yards
Components:  V, S
Duration:  Permanent
Casting Time:  1 hour
Area of Effect:  One 10-foot long square
Saving Throw:  None

This spell is a highly improved version of wall of force. It is used to create a barrier which cannot be penetrated by any known spells or forces in the multiverse, including major powers, avatars, devils, or demon princes.
The casting time of 1 hour is standard, but the wizard must also spend a hour in contemplation, reviewing diagrams or charts of the area or object to which the force layer is to be attached when memorising the spell. Force layer may cover an area of up to 10?10 feet, and must be attached to a localised gravity: either an object, a structure, or an area. Once cast, only spells of wish-like power may affect the force layer.
Limited wish will affect the force layer as a half-strength dispel magic; alter reality will affect the force layer as a 3/4 strength dispel magic, and wish will affect the force layer as a full strength dispel magic. The force layer may be attached to moving objects, but only those which are of one piece and move in conjunction to something else. For example, a chest (with hinges) could be covered, but the chest would still need to have a break within the spell effect, so only the top or the bottom of the chest would be affected. Placing the spell on a wagon would effectively make the wagon indestructible, but the wagon would never again roll since the wheels are now locked in place. But, if the wheels alone (and possibly the axle if the wizard was inventive) were protected the wagon would still roll. Of course, after the wheels eventually rotted away in a few years the spell area would still be in effect and invisible wheels would still roll.
When this spell is cast on the prime material plane the area of effect extends into the astral and ethereal planes, although the force layer will still be invisible. Nothing will stick to the Telnorne force layer except for another force layer which is attached to a previously cast one. Paint, dust, and powders will simply roll off its surface. Only dust of appearance will stick to the force layer, and then only for 1d10 rounds.

